Part 1 / September 14, 2026
The first Hephaestus build log sets the stage for the medieval economy game, why it is being built in the open, and what future entries will track without pretending a status dashboard has a personality.
DevlogHephaestus build log, Part 1
Part 2 / September 13, 2026
A little character carries a log upstairs. GPT-6 Astra helped build the Blender scripts, visual review tools, and export workflow behind it—and the assets went on to star in two client prototypes.
DevlogHephaestus build log, Part 2
Part 3 / September 17, 2026
The little worker has a workshop now. It also has a roof, which immediately creates a new problem: seeing what is going on. A playable terrain experiment with stairs, cutaways, and outlines for things hidden behind walls.
DevlogHephaestus build log, Part 3